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Warlock Name Generator

A gaunt white-haired warlock in a salt-streaked blue oilcloth coat rises from a crouch in a salt cave.
CCXVIII
Pact-Bound Casters of Salt Coasts

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Pactor salsifer

Danger
Size
6 ft, stooped
Activity
Nocturnal

Name generator

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Gender
Length

Kindred Arcana

Warlock names and their meanings

Select a name to copy it. Every name below is free to use.

Birth Name

The plain name given before the pact, short and blunt.

Pact Name

The name the patron assigns, rarely spoken and slow on the tongue.

Lost Thing

A birth name joined to an epithet naming what the warlock gave up.

Shore Name

A birth name tied to the village or cave the warlock came from.

Neighbor Name

A blunt nickname locals use, often petty or dry.

How warlock names are made

Warlock names come in two layers. The birth name is short, one or two syllables, built from hard stops and clipped vowels, the kind of sound a shepherd's family gives a boy: k, d, v, r, with a flat a or e. The pact name is the patron's gift and sounds different. It runs three or four syllables and leans on hisses, long open vowels and a trailing liquid, so that it feels spoken through teeth. It is rarely said aloud, because whoever knows it holds a handle on the caster.

Neighbors use the birth name, or the birth name joined to an epithet drawn from something the warlock has surrendered: a sense, a skill, a color, a small pleasure. Epithets accumulate with age, so a young warlock carries a bare name and an old one may carry a string of losses. Names are never taken from the patron, from living neighbors, or from anything cheerful. Surnames are dropped after the pact, though a place of origin may stay attached. Example shapes: one hard syllable plus a lost thing; three syllables, soft start, hissed middle, liquid end; a village name used as a surname.

The warlock: bestiary entry

A warlock pays for its power in advance, and in small pieces of itself. The patron signs nothing. It takes a color, a habit, a sense, and leaves the rest alone until it wants more. Dorvald Eik, who lives above the salt village of Askelund on the north shore of Vesterfjord, has paid with the smell of rain and the ability to whistle. He still tries, mostly at dusk. A dry hiss comes out and the goats look up.

The earliest record is a parish roll from Askelund, written when the church still had a plank roof. It says a shepherd's son named Eik walked into the Hvitgrot, the salt cave under Kjellfjell, one autumn and walked out the next morning with white hair and no shadow at noon. The roll does not say what he found. It does list what the village noticed: the sheep on the lower pasture stood facing the cave for nine days and could not be driven.

Pyrsvik, a herring harbor across the water, keeps the next record. One winter the nets came up empty and the harbor sent a boat to Eik. The fish came in gray-green drifts and have come to his shingle ever since, so that Pyrsvik skiffs find the water off the harbor thin and the water off his landing thick. Pyrsvik has never asked him to undo it. Asking is a favor, and a favor is a debt. Dagmar Strand, who carries the post along the shore path, leaves his letters on a flat stone at the gate and never says thank you. Thanks count as payment owed, so she says "paid" and walks on.

I have made two visits. Around the cottage the moss is dead in a ring. On the first trip I laid a folding carpenter's rule end to end across it and got nine feet. Two winters later the same method gave fourteen, and the bare ground had reached the woodpile. White salt crusts every sill. He eats little: pickled herring, rye, black tea. On Thursdays he plays cards with the schoolmaster and loses, because the patron took his luck at cards last spring and he has not forgiven it. He accuses the schoolmaster of cheating. The schoolmaster, who does not, lets him. On the one windowsill stands a jar of rainwater sealed with wax, a gull feather floating inside.

Classification
Pact-bound human spellcaster
Habitat
Salt caves and fjord cottages
Danger
High
Size
6 ft, stooped
Activity
Nocturnal
Realm
Northern fjord coasts
Binomial
Pactor salsifer
Diet
Pickled herring, rye, black tea
Temperament
Courteous, resentful, patient

Questions about warlock names

What is a warlock in fantasy?

A warlock is a spellcaster whose power is borrowed from a patron rather than studied or inherited. The patron takes something from the warlock in return, such as a sense, a habit or a color, and keeps taking. In this guide the warlock is a lone, pact-bound figure who lives apart from villages and is paid for in small, odd ways.

How are warlock names formed?

Most warlock names come in two layers: a short birth name with hard consonants, and a longer pact name the patron gives, full of hissing sounds and open vowels. Older warlocks gather epithets drawn from what they have surrendered. The generator offers each layer separately so you can pair a plain name with a strange one.

Can I use these warlock names freely?

Yes. Names from this generator can be used freely in any creative work, including novels, games, tabletop campaigns, comics and films. No attribution is needed. Use a name as it appears, change the spelling, or combine pieces from several results. Once a name is in your story it belongs to you and your characters.

Why do warlocks hide their pact names?

The pact name is the patron's hold on the caster, so it is rarely spoken aloud. Neighbors use the birth name or an epithet built from something the warlock gave up. A character who hears a stranger speak their pact name has a good reason to be alarmed, which makes it a handy plot device.