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Gauth Name Generator

A bruised-violet gauth with ten eyestalks snaps toward the viewer over a gravel-strewn stump in a green-lit cave mouth.
CCXLVII
Floating Eyes of Cold Caves

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Oculomorpha gauthiana

Danger
Size
4 ft across
Activity
Always

Name generator

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Gender
Length

Kindred Arcana

Gauth names and their meanings

Select a name to copy it. Every name below is free to use.

Quarry Stub

A blunt one-syllable name borrowed from a stonecutter's tool or weight.

Habit Epithet

A short name followed by a descriptor of what the gauth does again and again.

Grinder's Term

A name taken from lens-grinding language for flaws and finishes.

Worn Nickname

A three-syllable name smoothed by decades of local mumbling.

How gauth names are made

Gauth names are given by the people who live near one, not by the creature, and they read as nicknames for a neighbor you would rather not offend. The sound palette is dry and stony: short stops like k, t and p, a few clipped sibilants, and flat vowels such as a and u. Most names run one or two syllables. A third syllable appears only when a name has been softened over years of use, the way a rock wears smooth. Structure is usually a single name, sometimes followed by a small epithet drawn from a habit, such as what it stares at, what it drops or which ledge it favors.

Names come from the trade of the person who coined them: quarrymen use weights and tool names, lens grinders use terms for glass flaws. Ancestry plays no part, since a gauth has no kin worth recording. Locals avoid names that sound like flattery, and they avoid any word for eye, since saying it aloud is thought to draw attention. Older gauths collect longer epithets as their grudges pile up. Example shapes: a hard one-syllable stub, a stub plus a habit, a worn three-syllable nickname.

The gauth: bestiary entry

A gauth makes a sound like a wet thumb drawn slowly across a pane of glass, and it makes it only when it is deciding. Before that, nothing. Cave swallows stop mid-flight in the entrance of the Furlong Hollow and go quiet, and the quiet is how the valley knows one is home. The creature is a floating sphere of gray-violet flesh, about four feet across, with one large central eye and a crown of ten thin stalks, each ending in a smaller eye. It hangs in the air on no visible support. I first logged one in late autumn, when it drifted at the lip of the Vatmaker's Gap and turned each stalk in turn toward the wind, like a man testing a row of doors. Its temper then was lazy. It watched sleet fall into the cave mouth for eleven days and did nothing else.

Winter brings the change. The gauth pulls deep into the Furlong Hollow and stays there, and the stalks curl inward until the body looks like a fist. Locals call this the knuckling. A woman named Linnet Aldous, who has worked the Hollow's rim for twenty-six years, gathers the frost-cracked rock the creature sheds from its resting ledge. The grit is faintly magnetic and sells to lens grinders in the lowland towns, so her trade exists only because the thing is in residence. She sweeps it into leather sacks and does not look up while she works. Her one rule is never to carry a lit lantern past the second boulder, because the central eye dislikes flame and the stalks do not.

By my return in early spring the knuckling had loosened, and the gauth was visibly more irritable. It had taken to dropping small stones from a height onto a particular stump near the entrance, apparently for no reason beyond the stump. Linnet says it has done this for three springs. It has never missed. When a thaw wind came through, the creature rotated its whole body to face the sound of dripping water and held there for a full afternoon, while every eye but the center one drifted shut. The central eye did not close at any point I observed.

It eats lichen, bats and, when it can get them, the glassy blind fish of the cave pools, which it lifts out of the water by some pressure I could not see and could not measure. What it leaves behind is the grit, and at the stump, a small, exact heap of gravel. On my last morning the heap stood knee high, with one pale stone set on top.

Classification
Aberration, floating many-eyed predator
Habitat
Cold caves and rocky gap mouths
Danger
High
Size
4 ft across, stalks 2 ft long
Activity
Always
Realm
Underhill caverns and mountain passes
Binomial
Oculomorpha gauthiana
Diet
Bats, lichen, blind cave fish
Temperament
Lazy, petty, quick to punish

Questions about gauth names

What kind of names suit a gauth?

Short, dry and stony names suit it best, usually one or two syllables with hard stops and flat vowels. Many carry a small epithet taken from a habit, such as the ledge it favors or the object it keeps dropping. The names should sound like what a wary neighbor would call it.[a]

How are gauth names different from other monster names?

They are nicknames given by nearby people, never by the creature. They borrow from trades like quarrying and lens grinding, avoid words for eye, and skip any flattery. An old gauth gathers longer epithets as its grudges accumulate, so age shows in the length of the name.[a]

Can I use these gauth names for characters or monsters in my game?

Yes. Use them freely in any creative work, including novels, tabletop campaigns, video games, comics and stories. No attribution is needed. Change spellings, combine styles or add your own epithets until a name fits the creature you have in mind, and publish it however you like.[a]

Do gauth names have to be creepy?

Not at all. Many fit a petty, irritable creature better than a terrifying one, which makes them wry. A blunt quarry stub or a worn nickname can sound almost affectionate while still hinting at danger. Pick the style that matches the tone of your story or campaign.[a]