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Witch Name Generator

A gaunt witch in a patched green waxed coat and black felt hat lunges toward the viewer down a sunlit chalk lane.
CCXIX
Name-Keepers of Hollow Roads

Press Generate to draw a name.

Maga nomenserva

Danger
Size
6 ft tall
Activity
Diurnal

Name generator

Press Generate to draw a name.

Gender
Length

Kindred Arcana

Witch names and their meanings

Select a name to copy it. Every name below is free to use.

Hearth Name

A short, plain given name of one or two syllables, the one neighbors use over the fence.

Hedge Epithet

A given name followed by an epithet drawn from a herb, hedge plant or kitchen object.

Kept Name

A clipped, dry-sounding name that feels like a label on a sealed crock, used by witches who guard their own.

Market Alias

A longer, borrowed name with a title or trade attached, worn in towns where a witch does business.

How witch names are made

Witch names are built to be worn like a coat, not displayed. The sound palette leans on soft sibilants and dry stops: s, sh, th, k, t, p, with plain open vowels between them and very little in the way of flourish. Most names run one to three syllables. The usual structure is a short given name followed by an epithet, and the epithet does the real work. It comes from a plant she grows, a household object she is known for, a trade she practices, or a habit the neighbors noticed and repeated until it stuck. Ancestry is rarely used, since a witch is more likely to have left a family than to lead one.

A true name, given at birth, is avoided in daily use and often never spoken outside the house where it was chosen. What gets used instead is a hearth name, which a neighbor or a mentor supplies, and which can be changed after a bad winter or a lost argument. Older witches tend toward shorter names and plainer epithets. Younger ones carry longer, borrowed names until someone gives them a better one. Example shapes: one soft syllable plus a plant; two syllables ending in a stop plus a household object; a single flat syllable with no epithet at all.

The witch: bestiary entry

Nobody on Ostrander Ridge says their own name aloud on the road past the Gammidge chimney. They say the name of a dog, or a cow, or whatever walks beside them. Children learn the rule before they learn to count, and the reason is given later, if at all.

Agnes Thorley is up before the hens. She skims eleven crocks, wraps the cheeses in nettle leaves, and sets a saucer of sour milk on the bedroom sill before she leaves. At dusk she will read it. A smooth skin means nobody has looked in. Curds gathered in a ring mean somebody has, and then she scrubs the sill with wood ash and says nothing at supper. By seven the pony, Dunnock, is in the shafts and the cart is loaded to the rail. She checks the near wheel's linchpin twice, since a wheel lost in the Hollow tends to stay lost. The market lies at the valley's foot, and the only road to it runs through Gammidge Hollow.

The witch is at her gate when the cart comes level, as she is most mornings. She is tall and narrow as a heron, in a waxed green coat patched with sailcloth, and her hands are too large for her wrists, the fingertips stained black with walnut ink. One eye is amber and follows the cart. The other is milk pale and stays where it is. Agnes keeps her chin down and says, loudly, "Easy, Dunnock." The amber eye follows the name along the road like a finger along a line. Nothing else happens, and most days that is enough. The market takes the day. Agnes sells nine cheeses, trades two for a sack of salt, and wins an argument over a cracked crock. When people ask after her health, she answers for the pony. The ridge holds that the witch keeps every name she has ever overheard in a clay jar, and that a jar splits when its owner dies. The cellar door is nailed shut, and I have no way to test it.

Coming home, Agnes finds the witch standing in the road itself, a jar in her left hand and her right hand raised, palm out. Dunnock stops without being asked. The Hollow smells of crushed mint where the goats have crossed. "Dunnock," says Agnes, "and that's all you'll get." The hand lowers. At home the saucer on the sill has skinned over smooth. The ridge tells strangers this much. Give a dog's name, not yours. Walk the crown of the road, not the verge. Leave whatever lies at her gate where it lies.

Classification
Human spellcaster and name-keeper
Habitat
Hollows, lane ends, hedge cottages
Danger
Moderate
Size
6 ft tall, narrow as a rake
Activity
Diurnal
Realm
Hill farms and market roads
Binomial
Maga nomenserva
Diet
Goat cheese, barley broth, mint tea
Temperament
Watchful, unhurried, quietly territorial

Questions about witch names

How are witch names formed?

Most pair a short, plain given name with an epithet taken from a herb, a household object, or a habit of the person. The sounds lean toward soft sibilants and dry stops, and the whole name seldom runs past three syllables. A true name stays private, so the name in use is nearly always a hearth name or a nickname the neighbors supplied.

Why do witches hide their real names?

In the lore behind this entry, a name spoken near a witch can be kept, so neighbors offer a pet's name instead, and witches return the habit by using only worn, borrowed or working names. The generator reflects that by favoring hearth names and epithets over formal full names, which are rare and treated as private property.

Can I use these witch names in my own work?

Yes. The names are free to use in any creative work, including novels, tabletop games, screenplays and game mods, and no attribution is needed. Generate as many as you like, mix the parts, or adjust the spelling until a name fits your character and the place she lives.

What kind of witch do these names suit?

They suit a rural, practical witch: a hedge or hill witch who lives near farms, deals in remedies and small bargains, and is more often avoided than fought. For a court sorceress or a coven leader, try the market alias style, which runs longer and carries a title.